Thursday, May 30, 2019

MAXON CINEMA 4D R20 Studio: A Tutorial Approach, 7th Edition

MAXON CINEMA 4D R20 Studio: A Tutorial Approach is a tutorial-based book and aims at harnessing the power of MAXON CINEMA 4D R20 Studio software for modelers, animators, and designers. The book caters to the needs of both the novice and the advance users of MAXON CINEMA 4D R20 Studio. Keeping in view the varied requirements of users, the book first introduces the basic features of CINEMA 4D R20 Studio and then progresses to cover the advanced techniques. In this textbook, two projects based on the tools and concepts covered in the book have been added to enhance the knowledge of users.
This textbook will help you unleash your creativity and transform your imagination into reality with ease.
Salient Features

  • Consists of 13 chapters and 2 projects that are organized in a pedagogical sequence covering various aspects of modeling, sculpting texturing, lighting, rendering, and animation.
  • The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation.
  • The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process.
  • Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation Test and Review Questions are given at the end of each chapter so that the users can assess their knowledge.
Table of Contents

Chapter 1: Exploring CINEMA 4D R20 Studio Interface
Chapter 2: Working with Splines
Chapter 3: Introduction to Polygon Modeling
Chapter 4: Sculpting
Chapter 5: Texturing
Chapter 6: Lighting
Chapter 7: Rigging
Chapter 8: Animation
Chapter 9: Introduction to UV Mapping
Chapter 10: Compositing 3D objects
Chapter 11: Rendering
Chapter 12: MoGraph
Chapter 13: Working with XPresso
Project  1: Creating an Indoor Scene
Project  2: Texturing an Indoor Scene

To order this book, please visit the following links:-

Autodesk Maya 2018: A Comprehensive Guide, 10th Edition Textbook:- https://www.cadcim.com/maxon-cinema-4d-r20-studio-a-tutorial-approach

Amazon Kindle Edition: https://www.amazon.com/MAXON-CINEMA-4D-R20-Studio/dp/1640570640/


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Saturday, November 23, 2013

ct0008 - How to use the Lathe generator?

In this tutorial, you will create a vase using the Lather generator in CINEMA 4D.




ct0008 - How to use the Loft generator?

In this tutorial, you will learn how to use the Loft generator to create a vase.

Saturday, June 8, 2013

ct0007 - Create fireworks using Tracer and Sketch & Toon shader

In this tutorial, you will create fireworks using Tracer, shown in Figure 1.
Figure 1
1. Choose MoGraph > Tracer from the main menu; a Tracer is added to the Object Manager.

2. Choose Simulate > Particle > Emitter from the main menu; a Emitter is added to the Object Manager.


3. Make sure the Tracer is selected in the Object Manager. In the Attribute Manager, choose the Object button; the Object Properties area is displayed. In the Object Properties area, drag Emitter to the Trace Link, as shown in Figure 2.

Thursday, May 30, 2013

ct0006 - Creating vector art using MoSpline in Cinema 4D

In this tutorial, you will create vector art using MoSpline, shown in Figure 1.

Figure 1

1. Choose Create > Spline from the main menu; a cascading menu is displayed. Now, choose Circle from it; a Circle is added to the Object Manager.

2. Choose MoGraph > MoSpline from the main menu; a MoSpline is added to the Object Manager.

3. Make sure the MoSpline is selected in the Object Manager. In the Attribute Manager, choose the Object button; the Object Properties area is displayed. In the Object Properties area, enter -12.5 in the Offset spinner and enter 85.1 in the Start spinner.

4. Make sure the MoSpline is selected in the Object Manager. In the Attribute Manager,choose the Simple button; the Simple area is displayed. In the Simple area, set the parameters as follows:

Length: 5831           Segments: 56               Angle H: 176          
Angle P: 271           Angle B: 360               Curve:  -143               
Bend: -87              Twist: 360                  Width: 1.5

After entering these values MoSpline is displayed, as shown in Figure 2.